How medical care benefits from VR/AR and virtual humans

VR/AR is utilized in professions outside the realm of games and entertainment and offer unique capabilities for health related research and treatment, especially with the introduction of virtual humans as beneficial assets in the medical field.

During VRDC 2017 in San Francisco today, Director of Research and Development Integration at USC Institute for Creative Technologies Arno Hartholt lead a discussion about immersive medical care to an audience of curious minds interested in the innovative ways VR/AR is being used today.

Make sure to follow Gamasutra’s coverage on the special event page, which will be updated regularly during the show!

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