Resident Evil 7 doubled PlayStation VR session time, says Sony

It’s been roughly one year since Sony launched its console VR headset, the PlayStation VR. While the headset made waves early on by selling 1 million units after eight months, Sony has been largely quiet about the headset’s sales since, even as an updated model hits shelves.

Engadget recently published a story that digs into the state of VR both at the time of the PSVR’s launch and the current moment. The story in itself offers an interesting look at first console VR option, but a comment from Sony on what games seem to shine on console VR might be especially interesting to game developers

According to a Sony representative, most VR users seem to favor “bite-sized experiences”, with the average play session lasting about 25 minutes. But when the first-person survival horror game Resident Evil 7: Biohazard launched with the option to play in VR, Sony saw that number suddenly double to just shy of an hour.

“Different users enjoy different experiences, and it’s hard to pinpoint a particular app or experience that is most popular,” Sony PR told Engadget. “But we’ve found that certain genres work very well with VR, and horror is one example.”

The full Engadget story digs a little deeper into the state of VR, both at the time of the PSVR’s launch and at the current moment.

This article originally appeared on Gamasutra.