From XR in architecture to VR movies, here’s what to see at XRDC 2019

If you’re coming out to XRDC in San Francisco next month, take a moment to look over some of the program highlights of this premier AR/VR/MR innovation conference before you arrive!

XRDC 2019 will take place October 14th and 15th at the beatiful waterfront Fort Mason Festival Pavilion. An innovative new silent conference system will see attendees decked out with headphones (collected and cleaned between presentations) to ensure everyone can enjoy demos, business meetings, and expert-led presentations in a convivial, cohesive hall.

“As virtual, augmented, and mixed reality developers continue to expand their innovations into new industries, it’s become essential for XRDC to provide an educational space for this work to be displayed,” said Katie Stern, General Manager, XRDC and GDC. “We’re thrilled to provide our attendees with the opportunity to take a closer look at these innovations while networking with like-minded peers.”

Register to attend XRDC now and you’ll claim access to a ton of great content, at a lower price than you’ll pay at the door! This year there’s an all-new XRDC pass for sale, the Startup Pass, which is nearly half the price of the regular pass and specifically designed to give smaller teams and trailblazing startups a clear path to success at XRDC.

To give you a taste of what’s in store for you at the show, here are some highlights of the XRDC 2019 multi-track session lineup:

Games

Entertainment

Safety

Healthcare

Enterprise

For more details about XRDC, which is produced by organizers of the Game Developers Conference, check out the official XRDC website. You can also subscribe to regular XRDC updates via emailTwitter and Facebook.

The beauty industry is getting an AR makeover; learn how at XRDC!

More and more industries are finding innovative uses for augmented reality technologies, and the best place to learn how, why, and what it means for you is at XRDC in San Francisco next month!

That’s because XRDC is a premier rallying point for AR/VR/MR innovators, making it a great place to meet experts in these industries and learn how your skills can help push the boundaries of what these technologies can do.

For example, augmented reality mirrors and other cutting-edge AR tech are popping up in beauty stores worldwide, and ModiFace’s Jennifer Tidy will give you the inside scoop in her XRDC Brand Experience track talk on “The Future of Augmented Reality for Beauty Consumers and Retailers.”

Make time to check this talk out, because you can expect to walk away with a deep understanding of how AR mirrors are transforming in-store shopping, how brands are using AR technology, the future of virtual makeover technology, and the consumer benefit for AR technology in beauty.

It’s a great opportunity to see how your passion for AR/VR/MR can be applied to all sorts of different businesses and industries, so if you’re not already registered to attend XRDC, sign up now! And don’t forget: this year there’s an all-new XRDC pass for sale, the Startup Pass, specifically designed to give smaller teams and trailblazing startups a clear path to success at XRDC at nearly half the price of the regular pass!

For more details about XRDC, which is produced by organizers of the Game Developers Conference, check out the official XRDC website. You can also subscribe to regular XRDC updates via emailTwitter and Facebook.

Learn to build better robots with the power of VR at XRDC this October!

Robots will be everywhere within a few decades, and virtual reality is one of the key tools designers are using to help build them smarter.

Learn how at XRDC in San Francisco this October, where Nvidia senior VR engineer Omer Shapira will be presenting a Safety track talk on “This Machine Has No Brain, Can It Borrow Yours?” that you won’t want to miss!

You’ll enjoy a deep dive into the growing trend in human-robot interaction to design and test in VR – not just the robot behavior, but the looks and mechanics.

This talk covers lessons learned in three years of developing human-robot collaboration using virtual reality; Shapira will walk you through VR experiments in teaching a robot motor skills and game rules, as well as using VR and simulation environments as a safe debugger for high-risk scenarios. Don’t miss out!

Of course, this is just one of the many enlightening and inspiring sessions planned for XRDC at the beautiful Fort Mason Festival Pavilion in San Francisco, so sign up now to reserve your spot a great price!

This year there’s an all-new XRDC pass for sale: the Startup Pass, specifically designed to give smaller teams and trailblazing startups a clear path to success at XRDC at nearly half the price of the regular pass.

For more details about XRDC, which is produced by organizers of the Game Developers Conference, check out the official XRDC website. You can also subscribe to regular XRDC updates via emailTwitter and Facebook.

Master the art of giving great VR demos at XRDC this October!

The first impression is always the most important, and VR is no exception. A great first demo can inspire a lifelong love of the medium; a bad first demo can turn someone off VR for good!

That’s why it’s so important to master the art of giving a great VR demo, and there’s no better place to do so than XRDC in San Francisco this October, where you can learn from the best and network with a community of AR/VR/MR experts and innovators.

Plus, there’s an entire Entertainment track talk dedicated to helping you polish your VR demo-delivering skills. Presented by FarBridge leaders Melissa Swanepoel and Patrick Curry, “VR Demos: Do’s and Don’ts for Making a Great First Impression” will inspire you to host your own flawless VR demos and presentations.

FarBridge has hosted several multi-day VR arcade events, and given thousands of people their first experience in virtual reality. Together, Swanepoel and Curry will share FarBridge’s best practices for planning and executing live VR events, touching on important topics like space setup, hygiene, managing equipment, staffing, and making your software demo-ready for all audiences.

It promises to be a meaty, practical talk you won’t want to miss, so take time to look over XRDC passes and prices and register now for the best deal!.

This year there’s an all-new XRDC pass for sale, the Startup Pass, which is nearly half the price of the regular pass and specifically designed to give smaller teams and trailblazing startups a clear path to success at XRDC!

For more details about XRDC, which is produced by organizers of the Game Developers Conference, check out the official XRDC website. You can also subscribe to regular XRDC updates via emailTwitter and Facebook.

Come to XRDC and learn how VR can have a positive impact in classrooms

This year the play4REAL Lab at the Yale Center for Health & Learning Games developed Invite Only VR, a VR game aimed at preventing teen vaping, and at XRDC in San Francisco this October you’ll learn how — and what impact it had on actual students!

That’s because play4Real Lab director Kimberly Hieftje will be there giving a promising Healthcare track talk on “Bringing VR into the Classroom: Beyond the Research“, in which she’ll showcase the development process and early study findings of the VR intervention.

This is also a great opportunity to learn, firsthand, about the planning and implementation of the randomized controlled trial with three middle schools, as well as the best ways to go about creating trusting partnerships with schools that continue beyond the data collection and study.

Expect to walk away with a firm understanding of how to establish meaningful partnerships with schools that extend beyond research, including how to create a plan for the continued presence of the researchers to assist teachers with implementing VR after a study ends, with the ultimate goal of sustainably using VR in the classroom.

Plus, there’s a smorgasbord of other exciting, innovative sessions planned for XRDC at the beautiful Fort Mason Festival Pavilion in San Francisco, so sign up now to reserve your spot a great price!

This year there’s an all-new XRDC pass for sale: the Startup Pass, specifically designed to give smaller teams and trailblazing startups a clear path to success at XRDC at nearly half the price of the regular pass.

For more details about XRDC, which is produced by organizers of the Game Developers Conference, check out the official XRDC website. You can also subscribe to regular XRDC updates via emailTwitter and Facebook.

Attend XRDC for an inside look at the design of Assassin’s Creed VR escape rooms!

The folks at Ubisoft have done some groundbreaking work building exciting virtual reality Assassin’s Creed escape room games, and this October you’ll have a chance to learn how they do it when XRDC arrives in San Francisco!

This special  Entertainment track session on “Case Study: Ubisoft’s Escape Rooms” is an exciting opportunity to learn about the market for location-based VR entertainment, master the business and marketing of VR escape room games, and get practical design and production tips from Ubisoft’s Cyril Voiron.

Citing real examples from the development of the Assassin’s Creed Origins VR escape room Escape the Lost Pyramid as well as the Assassin’s Creed Odyssey escape room Beyond Medusa’s Gate, Voiron will share data and learnings that you can apply to your own VR efforts.

So if you’re not already registered to attend XRDCsign up now at a discounted rate! This year there’s an all-new XRDC pass for sale: the Startup Pass, specifically designed to give smaller teams and trailblazing startups a clear path to success at XRDC at nearly half the price of the regular pass!

For more details about XRDC, which is produced by organizers of the Game Developers Conference, check out the official XRDC website. You can also subscribe to regular XRDC updates via emailTwitter and Facebook.

Get up to speed on how AR/VR is transforming healthcare at XRDC!

Healthcare as we know it is evolving to incorporate all sorts of cutting-edge AR/VR/MR technologies, and there’s no better place to learn all about it than XRDC in San Francisco this October!

Discounted early registration for XRDC ends tomorrow — save money by registering today!

Come on out to the beautiful Fort Mason Festival Pavilion and attend sessions in XRDC’s Healthcare to hear from developers, meet innovative healthcare practitioners, and identify business opportunities and partnerships in this rapidly-growing sector.

For example, check out “Biometric VR: Using Facial Expressions to Create Personalized Experiences” to get a practical overview of VR’s potential role in supplying biometric data and helping deliver mental health interventions in the fields of anxiety disorders (including post traumatic stress and phobias), autism spectrum disorders, and depression.

Presented by Emteq chief scientist Charles Nduka, this session will also equip you with insights from the large biometric multimodal study measuring emotional responses (in visitors at London’s Science Museum) he conducted, and demonstrate the potential new insights that may be discovered by measuring and tracking the emotions someone feels while immersed in a VR experience.

And in “XR Adoption in Senior Care Training: Lessons for Success from Design to Deployment” Embodied Labs CEO Carrie Shaw will share her expertise and the top ten lessons she and her team have learned about designing VR training experiences that work.

With a client and partner list of 60 companies and growing, Embodied Labs has learned countless valuable lessons about designing and deploying VR that allows healthcare staff members to embody and experience the visual, hearing and cognitive impairments that residents of aging care facilities face.

Attend this talk and you’ll benefit from her unique perspective as she shares lessons learned, tips on finding the sweet spot for pricing, designing UI and UX for non-gamers, setting clients up for success as they implement an immersive platform and much more!

Plus, in “Patients, Families and Clinical Education: XR Simulation Development in a Pediatric Setting” David Davis and Bradley Cruse will share what they’ve learned about designing effective AR/VR experiences for a medical setting while serving in Cincinnati Children’s Hospital’s Digital Experience Group.

Expect to walk away with a better understanding of what it takes to succeed when developing for the healthcare industry, as well as a clear view of how new technologies can help forecast outcomes in surgical pre-planning, integrate AR overlays with physical simulators (mannikins), provide multi-user role-based simulations for disaster training and virtual educational outreach, and more!

So if you’re not already registered to attend XRDC, sign up now at a discounted rate! This year there’s an all-new XRDC pass for sale: the Startup Pass, specifically designed to give smaller teams and trailblazing startups a clear path to success at XRDC at nearly half the price of the regular pass!

For more details about XRDC, which is produced by organizers of the Game Developers Conference, check out the official XRDC website. You can also subscribe to regular XRDC updates via emailTwitter and Facebook.

Come to XRDC for expert insight on how AR/VR is transforming business!

Businesses around the world are adapting and upgrading to use the latest AR/VR/MR technologies, and that means there’s a ton of new opportunities on the horizon for experts and innovators in the field.

You can find out all about them at XRDC, the premier AR/VR/MR industry event, which kicks off in October at the beautiful Fort Mason Festival Pavilion in San Francisco. There you’ll find lots to see and do, including a whole Enterprise track of talks dedicated to getting you up to speed on how AR/VR/MR is transforming business.

Discounted early registration for XRDC ends this week — save money by registering today!

For example, there’s a promising talk on “Building Virtual Reality for Public Safety” in which members of the NIST Public Safety Communications Research Division will show you how their open-source environments are helping devs in enterprise and academia build great training tools for first responders.

If you work in VR (or are thinking about making the jump) you want to catch this session, which is packed with lessons learned in developing these environments with the first responder community, trials and tribulations from 500+ demos, plus findings on what worked well — and what failed miserably.

The PSCR Open Innovation team will discuss how these environments have been used to collaborate with the public as well, and share insights from the several prize challenges that have tasked contestants with creating unique solutions (ranging from heads-up displays to haptic feedback devices) to assist public safety in conducting their tasks.

Plus, Scope AR cofounder and CEO Scott Montgomerie will be there to present an exciting Enterprise track talk on “Show Them the ROI: How AR is Transforming Decades Old Business Processes to Deliver Impressive Results.”

Make time to see this talk, because you’ll get case study examples of early Fortune 500 enterprise adopters of AR and the return on investment (ROI) they’re seeing. Examples will show how AR is positively impacting the bottom line, including how organizations such as Lockheed Martin has improved overall worker efficiency by 42 percent and reduced the time it takes to interpret work instructions by more than 95 percent, how Unilever has reduced equipment downtime by 50 percent, and how Prince Castle has achieved a 100 percent success rate of accurately diagnosing a problem and needed repair the first time.

You’ll also learn how AR can significantly enhance real-time knowledge transfer, and walk away with specific steps for how you can implement AR within your organizations.

And SHoP Architects’ Christopher Morse will also be there delivering a talk on “XR Development for Architecture” at XRDC this October that promises an inside look at how different AR and VR technologies are being integrated into architects’ design processes.

Morse will present a case study of a new tower in Brooklyn, and how they used a spectrum of XR platforms to engage designers and clients. From mobile AR, to Microsoft’s Hololens, to VR, he’ll discuss advantages and opportunities of the different systems, as well as lessons learned along the way and workflows developed to help a small team effectively utilize new tech.

So if you’re not already registered to attend XRDC, sign up now at a discounted rate! This year there’s an all-new XRDC pass for sale: the Startup Pass, specifically designed to give smaller teams and trailblazing startups a clear path to success at XRDC at nearly half the price of the regular pass!

For more details about XRDC, which is produced by organizers of the Game Developers Conference, check out the official XRDC website. You can also subscribe to regular XRDC updates via emailTwitter and Facebook.

Inside the planning and execution of XRDC, the premier AR/VR/MR industry event

The VR and AR industries advance by leaps and bounds every year, and there’s no better place to see the leading edge of that advancement than XRDC in October.

XRDC is the premier conference for augmented, virtual, and mixed reality innovators, focusing on use cases for immersive experiences across games, entertainment, healthcare, education, training, industrial design, brand experience, and other industries.

It’s a great place to meet fellow AR/VR/MR trailblazers and learn about how they’re achieving success with these technologies. This year XRDC is moving to a brand-new waterfront venue, the beautiful Fort Mason Festival Pavilion in San Francisco, and with that upgrade comes a whole host of interesting challenges and exciting possibilities.

It’s not easy to organize, build, and run an event of this scale, especially when you’re working with temperamental cutting-edge tech, but XRDC GM Katie Stern leads a veteran team of event experts who make it look easy. Here, Stern offers some insight on how an event like this comes together, and what you should know about pitching compelling, successful talks for an event like XRDC.

 

 Unlike most professional conferences, XRDC isn’t happening in a hotel this year. Why did Informa choose to host XRDC at the Fort Mason Festival Pavilion instead?

When showcasing and discussing cutting-edge technology such as AR/VR, the environment in which you gather has a big impact on the success of the event. Does it facilitate networking? Does the environment match the content? Does it just feel cool to be there? After reviewing our objectives for the event, we determined that hosting XRDC in a hotel didn’t align with the type of event we wanted to create for this particular space.

As a professional who cares about staying educated in your field, you’ve probably been to any number of conferences in your career. Think back to how you feel when you step into a hotel ballroom. Or a convention center breakout room. Is it inspiring? Does it make you want to have a conversation with your neighbor? Does it feel a little too quiet – as though you should use your library etiquette?

None of those sentiments aligned with the excitement you probably feel about being involved in the AR/VR space. You want to talk about it! You want to learn! You want to share! We wanted to find a location that evoked that mind of emotion when you step in. And what better option that a really funky, historic San Francisco landmark building, right on the water, with tons of daylight and the flexibility to design an event experience that invigorates (rather than bores) its audience.

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Immerse yourself in the future of AR/VR games & entertainment at XRDC!

This is the final week to register early at a discounted rate for XRDC, the premier event for AR/VR/MR professionals, and while it’s not until October there’s already a smorgasbord of great content lined up!

Some of the most exciting sessions are part of the XRDC Games and Entertainment tracks of talks, where leading AR/VR/MR innovators share knowledge gleaned from the latest and greatest AR/VR entertainment.

For example, Skydance Interactive chief Peter Akemann will be there to deliver a special Games track talk on “Voice Changes Everything: Bringing the Natural Language Processing Revolution to VR” in which he’ll present the challenges and triumphs of making cloud-based voice interface a big interface feature in Skydance games.

This is a great opportunity for you to quickly gain a detailed understanding of the technical demands, the costs, and limitations of state-of-the-art natural language processing tech, and how it’s best implemented in VR settings.  Akemann will  alsoshare practical examples from Skydance’s own work, as well as projections on where these technologies will lead in the future.

Plus, Owlchemy Labs audio wizard Daniel Perry will be coming to the event to present “Bringing VR Experiences to Life with the Magic of Music“, a fun look at how designers and devs can leverage music in their VR projects without breaking immersion or progression flow.

Using examples from VR prototypes as well as games like Rick & Morty: Virtual Rick-ality and Vacation Simulator, Perry will break down various techniques you can apply to your current and future VR projects, including environment-based music, interactive musical elements, gaze-based music, instruments and more!

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