The first standalone Virtual Reality Developers Conference is taking place this year, and organizers have already started lining up an excellent array of informative cutting-edge sessions on VR/AR design for the November event.
VRDC officials are proud to announce that Robin Hunicke, Funomena cofounder, longtime game producer & designer (Journey, Boom Blox) and VRDC Advisory Board member, will be delivering a Games & Entertainment Track talk titled “The Body is Back! Understanding Embodiment in VR & AR Game Design.”
Funomena recently announced its collaboration with Google on Woorld, a fascinating mobile AR experience co-created by Katamari Damacy‘s Keita Takahashi for Google’s Tango AR tech.
In the lecture, Hunicke will explore some of the core challenges and opportunities that the human body presents in design – from controller design and gaze inputs to body posture, movement and gesture design.
Using examples drawn from dance, outdoor play, as well VR and AR game development, she will dig into the science and engineering behind embodied game design, looking at how work from social sciences, human computer interaction and psychology can inform our designs and make our games better!
So head over to the VRDC website now and register to attend the conference, which will feature a plethora of great VR/AR talks spanning games, entertainment, and beyond into subjects such as healthcare, journalism, travel, manufacturing, retail, live events, real estate, training, and so much more.
Plus, VRDC talk submissions remain open to creators from through July 8th. For more details on the talk submission process and guidelines for submitting your own talk proposal, head over to the VRDC Submissions hub.
VRDC 2016 will take place November 2-3 at the Park Central Hotel in San Francisco. For more information on VRDC 2016, visit the show’s official website and subscribe to regular updates via Twitter and Facebook.
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