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Entertainment Track

Gain insights from experts developing immersive XR experiences for entertainment beyond games. Learn the best practices for design, implementation, and development of films, live events, museums, sporting events, and more.

View all 2018 Entertainment sessions

XRDC 2018 Session Highlights

Designing Content for VR Arcades: Lessons Learned
Vivian Tan, Katie Hughes (Beast, Inc.)

As location-based virtual reality centers increase their global footprint, VR developers and VR arcade owners alike are navigating uncharted waters in an emergent entertainment industry. Join the developers of Beast Pets as they share lessons learned from creating and distributing VR content to more than 100 arcades around the world. Vivian and Katie will cover the business, technical, and design challenges unique to VR arcade experiences and the solutions they developed over many iterations. Attendees will learn the end-to-end pipeline of doing business with and optimizing content for VR arcades.

BAFTA Culture Clash: When Games Meet Movies in Immersive Entertainment
Maria Rakusanova (HTC VIVE / Raindance Film Festival)
Andrew Eiche (Owlchemy Labs)
Dave Ranyard (Dream Reality Interactive)
Julia Hamilton Trost (YouTube)
Laura Dodds (Dream Reality Interactive)

Industry leaders in movies and games discuss the convergence of their respective industries in the immersive space. Panelists will go into detail about what they’ve learned from other industries, as well as share best practices and knowledge from their own. Join this session for a fun and lively debate that demonstrates how you can do things differently and have different expectations, but when you combine your talents with others, together you can make amazing immersive content.